
- BGG rank
- BGG #997
- BGG rating
- 8.1
World Order
- 2–4 players
- 120–180 min
- Complexity 3.8/5
- 2026

Rules assistance for Hegemony: Shadows of Authority
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Hegemony: Shadows of Authority is an expansion for Hegemony: Lead Your Class to Victory released in 2026 for 2–4 players, 90–180 minutes per game, and ages 14 and up. It was designed by Vangelis Bagiartakis and Varnavas Timotheou and its main mechanics are Variable Player Powers, Hand Management, and Simulation.
The nation’s wounds have yet to heal. What was once disarray has now deepened into unrest. While the conflict between the classes continues, new threats loom over the nation. As crime increases, discontent spreads, and environmental crises intensify, the State pushes for increasingly repressive laws, tightening surveillance and censoring free speech. With democracy in danger and hard-earned liberties stripped away in the name of public safety, where will you stand? Shadows of Authority is an expansion to the award-winning Hegemony: Lead Your Class to Victory. It introduces a new ideological axis, Authoritarianism vs Liberty, over which players will clash, featuring new policies to vote on and new mechanisms to make use of. At the same time, environmental concerns and pollution are introduced, challenging players to confront ecological issues and shape the future quality of life for their class and the nation. —description from the designer
Hegemony: Shadows of Authority supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Hegemony: Shadows of Authority is 90–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Hegemony: Shadows of Authority for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Hegemony: Shadows of Authority belongs to these categories: Economic, Political, and Negotiation. Its main mechanics are Variable Player Powers, Hand Management, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Hegemony: Shadows of Authority are: Vangelis Bagiartakis and Varnavas Timotheou. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Hegemony: Shadows of Authority as an expansion for Hegemony: Lead Your Class to Victory. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Hegemony: Lead Your Class to Victory to use it. Check that your edition of Hegemony: Lead Your Class to Victory is compatible, as some expansions were revised between editions.