
- BGG rank
- BGG #121
- BGG rating
- 7.7
Robinson Crusoe: Adventures on the Cursed Island
- 1–4 players
- 60–120 min
- Complexity 3.8/5
- 2012

2017
Rules assistance for Heldentaufe
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Heldentaufe is a board game released in 2017 for 2–5 players, 60–90 minutes per game, and ages 10 and up. It was designed by Simon Junker and its main mechanics are Variable Player Powers, Area Movement, and Dice Rolling.
The day that you have been waiting for has come. At last, you can prove that you are worthy of being a member of the Hero‘s council. Show them your skills by collecting the golden monster teeth. But be aware - the lands of Taora are not as peaceful as they seem. Rumor has it, that in the dark and gloomy Netherworld, some friends become enemies... Now get up and hurry! The Heldentaufe already started. Be the first who returns the teeth of glory. The unique experience of Heldentaufe arises due to two distinct but connected realms: The Upper world and the Netherworld. Heroes can travel back and forth to the separate worlds through so-called "portals". Events and activities taking place in the Upper world are mostly serene and peaceful. You will harvest natural goods, carry out missions and trade items that you find. Somewhere hidden in the Netherworld lies a bright and shiny treasure. But what underworld would be complete without monsters and traps? Players will change perspective frequently since they not only have to tell their hero which move to make next, but also command the monsters in the Netherworld, as soon as an opponent enters the dark realm. In a game with three or four players, forging an alliance to increase a player's odds in combat against monsters can be a smart choice. However, players should choose their swordmates wisely - once unearthed, the treasures of the Netherworld might lead even their most trusted allies to suddenly turn against them... Due to the two distinctly different worlds, both aggressive warmongers and pacifistic characters will embrace the gameplay of Heldentaufe. Heldentaufe is easy to learn and lets you experience all the key elements of a true adventure role-playing game (discovering treasures, collecting items, completing missions, and battling monsters). A game for tactical players who can count on their luck in critical situations.
Heldentaufe supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Heldentaufe is 60–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Heldentaufe for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Heldentaufe has a complexity rating of 2.1 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Heldentaufe belongs to these categories: Fantasy, Exploration, and Adventure. Its main mechanics are Variable Player Powers, Area Movement, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Heldentaufe are: Simon Junker. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Heldentaufe as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.