
- BGG rank
- BGG #2,883
- BGG rating
- 7.4
Warhammer Quest: Silver Tower
- 2–4 players
- 60–120 min
- Complexity 2.3/5
- 2016

Rules assistance for Hellboy: The Board Game – Darkness Calls
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Hellboy: The Board Game – Darkness Calls is an expansion for Hellboy: The Board Game released in 2019 for 1–4 players, 60–90 minutes per game, and ages 14 and up. It was designed by James M. Hewitt and Sophie Williams and its main mechanics are Variable Player Powers, Area Movement, and Dice Rolling.
Hellboy: The Board Game – Darkness Calls adds gameplay elements from the "Darkness Calls" storyline in the Hellboy comic series to Hellboy: The Board Game. This expansion consists of: 1 hero miniature (Henry Hood) 1 backup agent miniature 1 boss miniature (Koschei the Deathless) 2 mini boss miniatures 15 undead minion miniatures 1 agent card 1 backup agent card Case file deck Encounter deck Requisition deck Deck of doom! Enemy deck Game tiles
Hellboy: The Board Game – Darkness Calls supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Hellboy: The Board Game – Darkness Calls is 60–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Hellboy: The Board Game – Darkness Calls for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Hellboy: The Board Game – Darkness Calls belongs to these categories: Fighting, Comic Book / Strip, and Exploration. Its main mechanics are Variable Player Powers, Area Movement, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Hellboy: The Board Game – Darkness Calls are: James M. Hewitt and Sophie Williams. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Hellboy: The Board Game – Darkness Calls as an expansion for Hellboy: The Board Game. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Hellboy: The Board Game to use it. Check that your edition of Hellboy: The Board Game is compatible, as some expansions were revised between editions.