Hero: A Game of Adventure in the Catacombs
BGG rank
BGG #25,186
BGG rating
5.8

Hero: A Game of Adventure in the Catacombs

1980

Rules assistance for Hero: A Game of Adventure in the Catacombs

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–3 players
  • 60–120 min
  • 12+
  • Complexity 2.4/5

Rules assistant for Hero: A Game of Adventure in the Catacombs

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Answers come from the official rulebook, with the page to check.

Hero: A Game of Adventure in the Catacombs is a board game released in 1980 for 2–3 players, 60–120 minutes per game, and ages 12 and up. It was designed by Michael J. Matheny and its main mechanics are Variable Player Powers, Dice Rolling, and Variable Set-up.

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About the game

The publisher's description: Hero is a wild, no holds barred man-to-man (or beast) game on two levels. Players control their own Hero in their portion of the maze as well as monsters in their opponents portion. Each Hero is composed of several categories: Intelligence, Physical Appearance, Class, Strength, Luck, Hits, and Weapons Proficiency. Each of these must be determined by the player from a fixed number of points. To make a Hero super-strong will mean that some other category must suffer (super-strong and a lackwit?). Monsters include such loathesome creatures as trolls, ogres, zombies, goblins, lycanthropes, men, and the horribly alluring succubus. Each has an offensive potential as well as a defensive capability based on the type of creature vs. the Hero's weapon and how mightily he wields it. Your Hero must avoid traps, slaughter monsters, gather gold, and make it to the end of the labyrinth to win the hand of the stunning, voluptuous daughter of the most powerful wizard in the land. If the Hero does not there are always other challenges, unless he has become a Dead Hero. Components: Thin album box 3 panel folder (Yaquinto catalog), Space Gamer Magazine advertising flyer. Thick album box Yaquinto price sheet dated "Feb 1 1982", rules booklet marked "Second Printing, March 1981". Both editions 12 page rules booklet, card with 3 perforated hero set-up sheets, 2 plastic ziplock bags. Summary Counter Manifest: 52 3/8" counters, 130 1/2" counters (9 white, 1 blank, and 3 identical sets of 40 colored red, blue, or green.)

Questions and answers

Hero: A Game of Adventure in the Catacombs supports 2–3 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.