
- BGG rank
- BGG #4
- BGG rating
- 8.5
Gloomhaven
- 1–4 players
- 60–120 min
- Complexity 3.9/5
- 2017

Rules assistance for HeroQuest: Knight Fall
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
HeroQuest: Knight Fall is an expansion for HeroQuest released in 2023 for 2–5 players, 30–120 minutes per game, and ages 14 and up. Its main mechanics are Roll / Spin and Move, Dice Rolling, and Grid Movement.
In Knight Fall, detailing an important event that launches into motion the events that will take place in Rise of the Dread Moon. This thrilling quest is packed with exciting twists and turns – you won’t want to miss it! We recommend you play this quest before embarking on the adventure contained within the Rise of the Dread Moon expansion. Enjoy! —description from the publisher
HeroQuest: Knight Fall supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for HeroQuest: Knight Fall is 30–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists HeroQuest: Knight Fall for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
HeroQuest: Knight Fall belongs to these categories: Fantasy, Fighting, and Dice. Its main mechanics are Roll / Spin and Move, Dice Rolling, and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists HeroQuest: Knight Fall as an expansion for HeroQuest. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need HeroQuest to use it. Check that your edition of HeroQuest is compatible, as some expansions were revised between editions.