HeroQuest: Rogar's Hall
BGG rating
8.1

Expansion for HeroQuest

HeroQuest: Rogar's Hall

2020

Rules assistance for HeroQuest: Rogar's Hall

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 60–90 min
  • 14+

Rules assistant for HeroQuest: Rogar's Hall

What would you like to know?

Answers come from the official rulebook, with the page to check.

HeroQuest: Rogar's Hall is an expansion for HeroQuest released in 2020 for 2–5 players, 60–90 minutes per game, and ages 14 and up. It was designed by Stephen Baker and its main mechanics are Dice Rolling and Scenario / Mission / Campaign Game.

Similar games

About the game

This quest was posted online as an advertisement for the HasbroPulse crowdfunding of HeroQuest. "As soon as I saw the fantastic sculpt for Mentor I wanted to write a Quest that would use the new miniature. Rogar’s Hall is a training Quest for Heroes that is run by Mentor. It is a tough challenge. One that will require the Heroes work as a team and truly optimize their skills, capabilities and resources. Mentor accompanies you and may help. But this is a test for the Heroes. Even though it is a training adventure Mentor promises you, “There will still be bruises and sore limbs in the morning.” -description from publisher's website. The website was taken offline in 2022.

Designers

Publishers

  • Hasbro
  • Avalon Hill

Questions and answers

HeroQuest: Rogar's Hall supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.