Heroscape: Jandar's Oath – Gorillas and Hounds Army Expansion
BGG rating
8.3

Heroscape: Jandar's Oath – Gorillas and Hounds Army Expansion

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Rules assistance for Heroscape: Jandar's Oath – Gorillas and Hounds Army Expansion

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 60–120 min
  • 8+

Rules assistant for Heroscape: Jandar's Oath – Gorillas and Hounds Army Expansion

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Answers come from the official rulebook, with the page to check.

Heroscape: Jandar's Oath – Gorillas and Hounds Army Expansion is a board game expansion released in 2005 for 2–4 players, 60–120 minutes per game, and ages 8 and up. It was designed by Stephen Baker, Craig Van Ness, and Rob Daviau and its main mechanics are Dice Rolling, Modular Board, and Hexagon Grid.

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About the game

Gorillas & Hounds adds two COMMON squads. COMMON means you can field as many as points or starting spaces allow. Contents: Gorillinators(x1) Marrden Hounds (x1) Terrain: 2x Sand Tile (2-hex) "These powerful squads from the planet Marr may give your army the edge it needs. Vydar's Gorillinators can move in quickly, strike from afar and boost their defense power when attacked. Utgar's Marrden Hounds gain extra powers when traveling in packs - and they an suddenly and unexpectedly infect the enemy with a deadly plague." Additional photos and forum posts can be found on the now deprecated entry, Heroscape Expansion Set: Jandar's Oath.

Questions and answers

Heroscape: Jandar's Oath – Gorillas and Hounds Army Expansion supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.