
- BGG rank
- BGG #547
- BGG rating
- 7.1
Bohnanza
- 3–7 players
- 45 min
- Complexity 1.7/5
- 1997

2000
Rules assistance for High Bohn
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
High Bohn is a board game expansion released in 2000 for 3–5 players, 45 minutes per game, and ages 12 and up. It was designed by Uwe Rosenberg and Hanno Girke and its main mechanics are Hand Management, Set Collection, and Trading.
High Bohn is the first of the Bohnanza expansions printed by Lookout Games. It was released in a limited run, then was slightly reworked and published by AMIGO as High Bohn: Bohnenduell um 12 Uhr mittags and then by Rio Grande Games as High Bohn Plus. There is a building type for each bean in the original game. Each building type gives the player some special ability to help trading, planting beans, or harvesting. The value of each building a player builds is added to his score at the end of the game and bonus points are awarded for completing different types of buildings.
High Bohn supports 3–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for High Bohn is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists High Bohn for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
High Bohn has a complexity rating of 1.8 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
High Bohn belongs to these categories: Card Game, Negotiation, and Farming. Its main mechanics are Hand Management, Set Collection, and Trading. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of High Bohn are: Uwe Rosenberg and Hanno Girke. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists High Bohn as an expansion. Expansions add new content, rules or scenarios to an existing base game and usually cannot be played on their own. Check the box or publisher description for the exact base game required, and make sure your edition of that game is compatible with this expansion.