
- BGG rank
- BGG #17,180
- BGG rating
- 6.6
Streets Of Steel: Kickin' Asphalt
- 1–4 players
- 30–75 min
- Complexity 1.8/5
- 2020

Rules assistance for High Heavens: Egyptian Expansion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
High Heavens: Egyptian Expansion is an expansion for High Heavens released in 2015 for 2–4 players, 45 minutes per game, and ages 8 and up. It was designed by Ryan Lesser and its main mechanics are Hand Management, Player Elimination, and Grid Movement.
High Heavens is a cards and board game where gods fight in the skies: the ancient Norse and Greek deities and demigods against each other in a tactic battle on a hex battlefield. High Heavens Egyptian Expansion introduces a new pantheon deck with 24 new cards to play the ancient Egyptian gods.
High Heavens: Egyptian Expansion supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for High Heavens: Egyptian Expansion is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists High Heavens: Egyptian Expansion for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
High Heavens: Egyptian Expansion belongs to these categories: Card Game, Fighting, and Wargame. Its main mechanics are Hand Management, Player Elimination, and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of High Heavens: Egyptian Expansion are: Ryan Lesser. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists High Heavens: Egyptian Expansion as an expansion for High Heavens. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need High Heavens to use it. Check that your edition of High Heavens is compatible, as some expansions were revised between editions.