High Noon Heist
BGG rank
BGG #20,604
BGG rating
7.1

High Noon Heist

2024

Rules assistance for High Noon Heist

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 10–20 min
  • 8+
  • Complexity 1.0/5

Rules assistant for High Noon Heist

For 2 players

What would you like to know?

Answers come from the official rulebook, with the page to check.

High Noon Heist is a board game released in 2024 for 2 players, 10–20 minutes per game, and ages 8 and up. Its main mechanics are Variable Player Powers, Hand Management, and Auction: Sealed Bid.

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About the game

The outlaws are hankering for one more job before riding off into the sunset. Will they be able to steal enough for retirement, or will the law put them behind bars? In High Noon Heist, players take on the roles of outlaws trying to rob a wild west town, and the law trying to stop them. Each turn players select a unique character to commit to the heist location, taking careful consideration of the unique effect of the building, as well as what your rival is going to play. The higher value card will win the heist, but each character has it's own unique ability which could turn the tide in your favour. High Noon Heist contains all the tension of a duel in 15 mins, without any of the 'take that'! Will you outfox your rival and make off with the most loot? —description from the publisher

Questions and answers

High Noon Heist supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.