High Noon: Sitting Bear's Warband

Expansion for High Noon

High Noon: Sitting Bear's Warband

2025

Rules assistance for High Noon: Sitting Bear's Warband

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 60–120 min
  • 9+

Rules assistant for High Noon: Sitting Bear's Warband

What would you like to know?

Answers come from the official rulebook, with the page to check.

High Noon: Sitting Bear's Warband is an expansion for High Noon released in 2025 for 2–6 players, 60–120 minutes per game, and ages 9 and up. It was designed by Dwight Cenac II and its main mechanics are Card Play Conflict Resolution.

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About the game

Chief Sitting Bear leads the Mkwa Tribe posse, a powerful force rooted in tradition and resilience. When his son, Elsu, and his friends mysteriously vanish, Sitting Bear sets aside his hard-fought peace to take up arms and search for them, driven by a father’s love and duty. Alongside him is Muraco, the tribe’s wise and mystical medicine man, and Akando, a skilled warrior whose mastery of javelins and martial arts make him a fearsome ally. Together, this trio brings a unique blend of spiritual power, precision combat, and unyielding determination to the battlefield, ready to protect their tribe and face any threat that stands in their way. —description from the publisher

Publishers

  • White Label Games
  • High Noon Game Inc.

Questions and answers

High Noon: Sitting Bear's Warband supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.