
- BGG rank
- BGG #534
- BGG rating
- 7.2
High Society
1995
Rules assistance for High Society
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 3–5 players
- 15–30 min
- 10+
- Complexity 1.5/5
About the game
In Reiner Knizia's High Society, players bid against each other to acquire the various trappings of wealth (positive-number and multiplier cards) while avoiding its pitfalls (negative number and divisor cards). While bidding, though, keep an eye on your remaining cash - at the end of the game, even though all those positive-number cards might add up to a win, the player with the least money isn't even considered for victory.
Categories
Designers
Publishers
- Wargames Club Publishing
- Popcorn Games
- AMIGO
- Swan Panasia Co., Ltd.
- GaGa Games
- Muduko
- Ravensburger AG
- OPEN'N PLAY
- University Games
- SD Games
- Kanga Games
- Überplay
- Nova Era (Нова Ера)
- Eagle-Gryphon Games
- Origames
- Gemblo Company
- Osprey Games
- FoxGames
- New Games Order, LLC
- Allplay
- Studio Supernova
- Across the Board
- Time Fades Away
- Meeple King
Questions and answers
The rules assistant for High Society will help explain turns, card effects and disputed situations, with references to verified official materials and saved question history. It is not ready yet; verified sources for your edition are still being prepared.
High Society supports 3–5 players according to the catalogue.
The listed playing time for High Society is 15–30 minutes. The actual duration depends on the group and its familiarity with the game.
The catalogue lists High Society for ages 10 and up. Check the age guidance on your edition.
The credited designers of High Society are: Reiner Knizia.
The catalogue lists High Society as a base game.
Rules assistant for High Society
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