
- BGG rank
- BGG #12,874
- BGG rating
- 7.4
Redvers' Reverse: The Battle of Colenso, 1899
- 1 player
- 60–240 min
- Complexity 3.1/5
- 2016

2013
Rules assistance for Hill of Doves: The First Anglo-Boer War
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Hill of Doves: The First Anglo-Boer War is a board game released in 2013 for 1 player, 180 minutes per game, and ages 13 and up. It was designed by Godfrey Bailey and its main mechanics are Dice Rolling, Point to Point Movement, and Grid Movement.
Strategic Situation: HILL OF DOVES is a solitaire boardgame in which the player controls an Imperial British Army at war with a programmed non-player Transvaal Republican Army in 1881. The British army’s aim is to win the war by controlling the area known as Laing’s Nek which lies on the border between Natal and the Transvaal. The British army has up to twelve weeks to achieve this, failing which, the Boers will win the war. Programmed System: HILL OF DOVES is played using a programmed system whereby the player follows the instructions on the Game Sequence Chart aided by the Step Marker and the Quick Reference Card. If any battles are to be fought the player will be referred to the Assault Chart or the Ambush Chart to resolve the battle and then the player will be prompted to return to the Game Sequence Chart to continue the war. Time Phases: HILL OF DOVES is played at a strategic, operational and tactical level simultaneously. There are three phases to the game. The Operational Phase is the heart of the game and represents a seven-day cycle, with a Strategic Phase being referred to at the end of each Operational Phase to resolve situations occurring during the week just passed and a Tactical Phase representing a variable number of hours being referred to each time the British carry out an assault. Game Boards: HILL OF DOVES is played on three boards simultaneously. These are the Strategic Board, Operational Board and Tactical Board. Game information is recorded on these boards and British strategic, operational and tactical columns are maneuvered on the maps located on these boards.
Hill of Doves: The First Anglo-Boer War supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Hill of Doves: The First Anglo-Boer War is 180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Hill of Doves: The First Anglo-Boer War for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Hill of Doves: The First Anglo-Boer War has a complexity rating of 3.2 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Hill of Doves: The First Anglo-Boer War belongs to these categories: Wargame and Post-Napoleonic. Its main mechanics are Dice Rolling, Point to Point Movement, and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Hill of Doves: The First Anglo-Boer War are: Godfrey Bailey. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Hill of Doves: The First Anglo-Boer War as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.