
- BGG rank
- BGG #3,620
- BGG rating
- 6.3
Rat-a-Tat Cat
- 2–6 players
- 10 min
- Complexity 1.1/5
- 1995

Rules assistance for Hippo Hopp
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Hippo Hopp is a board game released in 2011 for 2–4 players, 30 minutes per game, and ages 8 and up. It was designed by Peter Steinert and its main mechanics are Memory.
The birds have been hopping over the Hippos back all days search for bugs. Come dusk the hippos want to rest and the birds had better watch out. Hippo Hopp consists of 28 Hippo cards with a number between 1 and 8. A circle of 19 cards is placed face up and the remaining 9 are placed face down as a draw pile. Once players have had a chance to memorise the circle, all cards are placed face down. Players then take turns turning one card in the circle face up and moving the bird pawn that many spaces clockwise. If they land on a face down hippo they are safe and score one point for every face up hippo they passed. If they land on a face up hippo they take the card as a penalty (-2 points at the end of the game) and replace it from the draw pile. Instead of choosing a card from the circle, players may discard any other player's penalty card and move that many spaces. The game ends when the draw pile is empty. The player with the most points wins.
Hippo Hopp supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Hippo Hopp is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Hippo Hopp for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Hippo Hopp has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Hippo Hopp belongs to these categories: Card Game, Animals, and Children's Game. Its main mechanics are Memory. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Hippo Hopp are: Peter Steinert. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Hippo Hopp as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.