History of War: Allied Expansion
BGG rating
6.4

Expansion for History of War

History of War: Allied Expansion

2003

Rules assistance for History of War: Allied Expansion

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 60 min
  • 14+
  • Complexity 3.5/5

Rules assistant for History of War: Allied Expansion

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Answers come from the official rulebook, with the page to check.

History of War: Allied Expansion is an expansion for History of War released in 2003 for 2–6 players, 60 minutes per game, and ages 14 and up. It was designed by Martin Redlin and its main mechanics are Hand Management, Open Drafting, and Campaign / Battle Card Driven.

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About the game

The Allies expansion set is an expansion for the base-game History of War. It uses the same game mechanics but introduces new units into HoW. As always there is a solid mixture of base improvements, territory improvements, units and action cards. The Allies Expansion Set may not be played stand-alone. From the back of the box: (including typos) For the first time in card game history, fans of both card an strategy games will be able to experience a phenomenal and stunning new gaming experience. Units that you are likely to encounter: Spitfires, p-38 Lightning, B-17's, German Ju-87 Stukas and Heinkel HE-111 bombers. Thanks like the well known Sherman and the deadly Tiger. Also the naval power does not stay behind and will be represented by powerful units like the German Super Battleship Tirpitz and the powerful British Dreadnoughts, while next to them invisible submarines roam the wide deep Atlantic trade routes... Card mix: (55 cards) 14 x land units 15 x air units 11 x naval units 5 x action cards 3 x territory improvement 5 x base improvement 2 x territory

Questions and answers

History of War: Allied Expansion supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.