
- BGG rank
- BGG #2,469
- BGG rating
- 7.7
Breakout: Normandy
- 2 players
- 240 min
- Complexity 3.4/5
- 1992

Expansion for CrossFire: Rules and Organizations for Company Level WW II Gaming
1996
Rules assistance for Hit the Dirt: WWII Scenarios for Crossfire
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Hit the Dirt: WWII Scenarios for Crossfire is an expansion for CrossFire: Rules and Organizations for Company Level WW II Gaming released in 1996 for 2–6 players. It was designed by John Lewis (I) and Bill Rutherford and its main mechanics are Dice Rolling and Area-Impulse.
21 scenarios (from 1941 to 1945) to use with the CROSSFIRE rules, or with any other set of rules for WWII miniatures at squad level. It includes also new special rules for night fighting, new terrain types, bogging down of vehicles, indirect fire on vehicles, direct fire mortars and the "timing clock" (a mechanic to vary the intensity and pace of a scenario).
Hit the Dirt: WWII Scenarios for Crossfire supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
Hit the Dirt: WWII Scenarios for Crossfire has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Hit the Dirt: WWII Scenarios for Crossfire belongs to these categories: Wargame, Miniatures, and World War II. Its main mechanics are Dice Rolling and Area-Impulse. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Hit the Dirt: WWII Scenarios for Crossfire are: John Lewis (I) and Bill Rutherford. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Hit the Dirt: WWII Scenarios for Crossfire as an expansion for CrossFire: Rules and Organizations for Company Level WW II Gaming. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need CrossFire: Rules and Organizations for Company Level WW II Gaming to use it. Check that your edition of CrossFire: Rules and Organizations for Company Level WW II Gaming is compatible, as some expansions were revised between editions.