Homeworlds
BGG rank
BGG #3,444
BGG rating
7.5

Homeworlds

2001

Rules assistance for Homeworlds

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 15–60 min
  • 10+
  • Complexity 3.4/5

For 2 players

Rules assistant for Homeworlds

What would you like to know?

Answers come from the official rulebook, with the page to check.

Homeworlds is a board game released in 2001 for 2–6 players, 15–60 minutes per game, and ages 10 and up. It was designed by John Cooper and its main mechanics are Player Elimination, Point to Point Movement, and Modular Board.

Similar games

About the game

In the game of Homeworlds, you take on the role of a space-faring civilization that has become embroiled in an epic, galaxy-wide struggle between good and evil. Good civilizations try to work together to eradicate evil, while evil civilizations crave only senseless destruction — but which players are good and which are evil? That's the ultimate question in this game of strategy, psychology, and diplomacy. Stepping back from the setting, Homeworlds is a deep abstract strategy game of perfect information, resource management, and galactic war in which you try to destroy your opponent's homeworld before their space fleet reaches yours. Originally, Homeworlds was played with a full sixty-pyramid ("classic icehouse") game set and could be played with 2–6 people. Multi-player Sinister Homeworlds and two-player Binary Homeworlds (Andy Looney's preferred variant) remove the good/evil roles, leaving the game as a perfect information abstract strategy game. In 2020, the standalone game Homeworlds was released, with this being the original two-player Binary Homeworlds variant rules. This edition of the game contains 36 pyramids in four colors that each provide specific powers in the game: red for attack, yellow for movement, green for growth, and blue for transformation. Using just 36 pyramids, Homeworlds is actually a 4X (expand, explore, exploit, exterminate) conquest game. This game is also included in Pyramid Arcade. Homeworlds FAQ

Questions and answers

Homeworlds supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.