
- BGG rank
- BGG #7,136
- BGG rating
- 7.2
Thunderbolt/Apache Leader
- 1 player
- 15–300 min
- Complexity 2.6/5
- 1991

Rules assistance for Hornet Leader II: Carrier Air Group
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Hornet Leader II: Carrier Air Group is an expansion for Hornet Leader II released in 2005 for 1 player, 120 minutes per game, and ages 12 and up. It was designed by Dan Verssen and its main mechanics are Area Movement, Dice Rolling, and Simulation.
Included will be: F-14s, A-6s, EA-6B, E-2C, FA-18Es, Phoenix Missiles, 2 new Campaigns (North Atlantic 1986, and Taiwan 2008). Also included will be cards for 2 more skill levels for each of the 18 original HLII pilots. Other Leader series games by Dan Verssen Expands Hornet Leader II
Hornet Leader II: Carrier Air Group supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Hornet Leader II: Carrier Air Group is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Hornet Leader II: Carrier Air Group for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Hornet Leader II: Carrier Air Group has a complexity rating of 2.8 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Hornet Leader II: Carrier Air Group belongs to these categories: Card Game, Wargame, and Print & Play. Its main mechanics are Area Movement, Dice Rolling, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Hornet Leader II: Carrier Air Group are: Dan Verssen. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Hornet Leader II: Carrier Air Group as an expansion for Hornet Leader II. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Hornet Leader II to use it. Check that your edition of Hornet Leader II is compatible, as some expansions were revised between editions.