
- BGG rank
- BGG #1,485
- BGG rating
- 7.9
Street Masters
- 1–4 players
- 45–120 min
- Complexity 2.8/5
- 2018

Rules assistance for Hour of Need: Jade Kid
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Hour of Need: Jade Kid is an expansion for Hour of Need released in 2022 for 1–4 players, 30–120 minutes per game, and ages 14 and up. It was designed by Adam Sadler and Brady Sadler and its main mechanics are Variable Player Powers, Cooperative Game, and Scenario / Mission / Campaign Game.
This Kickstarter Exclusive expansion was given to backers as a free gift for pledging for the campaign. The box contains 2 miniatures representing her as a hero or a bystander. It also includes a hero deck, a card divider, and a bystander card.
Hour of Need: Jade Kid supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Hour of Need: Jade Kid is 30–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Hour of Need: Jade Kid for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Hour of Need: Jade Kid belongs to these categories: Comic Book / Strip, Dice, and Miniatures. Its main mechanics are Variable Player Powers, Cooperative Game, and Scenario / Mission / Campaign Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Hour of Need: Jade Kid are: Adam Sadler and Brady Sadler. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Hour of Need: Jade Kid as an expansion for Hour of Need. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Hour of Need to use it. Check that your edition of Hour of Need is compatible, as some expansions were revised between editions.