
- BGG rank
- BGG #2,422
- BGG rating
- 7.6
Altar Quest
- 1–4 players
- 30–90 min
- Complexity 3.4/5
- 2020

Rules assistance for Hour of Need: Redemption
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Hour of Need: Redemption is an expansion for Hour of Need released in 2021 for 1–4 players, 30–120 minutes per game, and ages 14 and up. It was designed by Adam Sadler and Brady Sadler and its main mechanics are Variable Player Powers and Cooperative Game.
A kickstarter exclusive pack included in the pledge levels. This pack allows you to play as the 3 villains (Dowager, Punchline and Curtains) of the game as heroes including hero decks for them.
Hour of Need: Redemption supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Hour of Need: Redemption is 30–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Hour of Need: Redemption for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Hour of Need: Redemption belongs to these categories: Dice and Miniatures. Its main mechanics are Variable Player Powers and Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Hour of Need: Redemption are: Adam Sadler and Brady Sadler. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Hour of Need: Redemption as an expansion for Hour of Need. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Hour of Need to use it. Check that your edition of Hour of Need is compatible, as some expansions were revised between editions.