
- BGG rank
- BGG #1,205
- BGG rating
- 7.3
Septima
- 1–4 players
- 50–100 min
- Complexity 3.7/5
- 2023

Rules assistance for Hybris: Rivalry
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Hybris: Rivalry is an expansion for Hybris: Disordered Cosmos released in 2025 for 1–4 players, 90–240 minutes per game, and ages 14 and up. It was designed by Damien Chauveau and its main mechanics are Hand Management, Roles with Asymmetric Information, and Worker Placement, Different Worker Types.
An expansion for Hybris: Disordered Cosmos. The Rivalry expansion includes: 2 new playable God + Board & Miniature (Hera, Dionysus) 18 Conflict cards 12 Enhancement tiles 15 Standees 20 Spark cubes 42 tokens (Location, God, Marker) 2 Aid card 6 Temples 1 Excess Die Content for Cataclysm expansion And more! —description from the publisher
Hybris: Rivalry supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Hybris: Rivalry is 90–240 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Hybris: Rivalry for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Hybris: Rivalry belongs to these categories: Expansion for Base-game and Mythology. Its main mechanics are Hand Management, Roles with Asymmetric Information, and Worker Placement, Different Worker Types. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Hybris: Rivalry are: Damien Chauveau. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Hybris: Rivalry as an expansion for Hybris: Disordered Cosmos. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Hybris: Disordered Cosmos to use it. Check that your edition of Hybris: Disordered Cosmos is compatible, as some expansions were revised between editions.