
- BGG rank
- BGG #3,040
- BGG rating
- 7.6
[kosmopoli:t]
- 4–8 players
- 6 min
- Complexity 1.3/5
- 2020

2015
Rules assistance for Ice and the Sky
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Ice and the Sky is a board game released in 2015 for 2–4 players, 20 minutes per game, and ages 10 and up. It was designed by Florent Toscano and its main mechanics are Cooperative Game and Induction.
La Glace et le Ciel is a cooperative game for 2 to 4 players, lasting for about 20 minutes. Players will really depend on each other (no one can lead the party) and that there will be tension crescendo during the part... Just be aware that it will be a question of balance between the elements of water (hydrosphere), the Earth (lithosphere) and Air (atmosphere), as well as the Biosphere at the intersection of all three. Players will play each their turn in a clockwise direction. On their turn, the player must put one of his cards where they want, provided that the level of the element (Air at the top, Earth in the middle and Water at the bottom). As long as there are still empty spaces on the line of an element, they must be filled, as the next card will be laid over the cards already in place. A player can never move a card that has already been placed, however they may cover it with another card. As soon as the placing of a card completes the goal of one or more players, or on the contrary destroys their goal, it is revealed. These are the only clues that are given! When the 12 cards of the first generation are played, players reveal their Objective cards and points are scored. We look if there is=f there is a Co2 card in the ice returning as many ice cards as there are CO2 cards visible. Then we look at the sky level: you add up the number of unbalanced objective cards and subtracting the number of those out of balance to obtain the score. The 2nd sky card with the same value to observe the evolution of the CO2 in the sky. The philosophy of the game was very largely inspired by the book by Claude Lorius: Voyage dans l'Anthropocène.
Ice and the Sky supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Ice and the Sky is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Ice and the Sky for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Ice and the Sky has a complexity rating of 1.7 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Ice and the Sky belongs to these categories: Card Game and Novel-based. Its main mechanics are Cooperative Game and Induction. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Ice and the Sky are: Florent Toscano. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Ice and the Sky as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.