
- BGG rank
- BGG #9,999
- BGG rating
- 7.6
Valiant Wars
- 2–5 players
- 30–60 min
- Complexity 2.0/5
- 2021

2024
Rules assistance for Iconoclash
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Iconoclash is a board game released in 2024 for 2–4 players and 25–45 minutes per game. It was designed by Quinn Washburn and its main mechanics are Variable Player Powers, Hand Management, and Card Play Conflict Resolution.
Iconoclash puts you center stage in the ultimate tabletop platform fighting action. You’ll join the fray as one of 11 characters, leverage clever card play to collect items, rushdown rivals, create powerful combos that launch them into the air and off the stage to outplay the competition. 'Iconoclash' captures the fast paced action and tactics of a platform fighter. Choose your favorite character from a variety of board game universes. Each character has a unique deck and playstyle. Then select which map to fight on. Each turn you’ll play two attacks, each with three different effects to choose from. Meaning that every character has over 500 unique attack combinations. Some attack options require you to spend a Power Token, giving them an added kick to deal massive damage. Attacks also send your opponents flying, potentially launching them off the edge of the board to deal extra damage. All the while, you will move across the stage to keep your opponent in range, dodge stage hazards, collect items, and avoid attacks. Reduce your opponent's HP to 0 to win. Featuring three Multiplayer Modes for up to 4 players: Classic Mode: Last one-standing wins. This mode is for players who love the classic no-holds-barred, last-one-standing action. Battle Royale: The player to deal the most damage after 4 rounds wins. This mode is great for players who prefer game play that is about maximizing combos and want to avoid player elimination. 2 v 2: Team up with a partner for the win! This mode is perfect for 4-player action. —description from the publisher
Iconoclash supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Iconoclash is 25–45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Iconoclash has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Iconoclash belongs to these categories: Card Game and Fighting. Its main mechanics are Variable Player Powers, Hand Management, and Card Play Conflict Resolution. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Iconoclash are: Quinn Washburn. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Iconoclash as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.