Igels: Harz IV
BGG rating
4.7

Expansion for Igels: Das Kartenspiel

Igels: Harz IV

2006

Rules assistance for Igels: Harz IV

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–4 players
  • 45 min

Rules assistant for Igels: Harz IV

What would you like to know?

Answers come from the official rulebook, with the page to check.

Igels: Harz IV is an expansion for Igels: Das Kartenspiel released in 2006 for 3–4 players and 45 minutes per game. It was designed by Mario Coopmann and its main mechanics are Hand Management.

Similar games

About the game

Harz IV is a freebee add-on to the game Igels. It was distributed during the Spiel 2006 and was also included in the magazine Games Orbit, printed by Pegasus Games. The card is a reference to the social/unemployment benefit "Hartz IV" granted in Germany. Also, it is a word-play as the German word "Harz" means "resin" and this is were the card comes into play. Here is the card's text: "Wer einmal in die Harzfalle tappt, kommt kaum noch vom Fleck. Harz klebt sofort vier beliebige Gegner zusammen, die in dieser Runde nicht mehr weiter gespielt werden können." This translates roughly into: Whoever falls just once into the resin(Harz)-trap makes hardly any headway. Harz immediately sticks together any four enemies, who cannot be played any further this turn. The two cards Harz IV cards you get are simply shuffled into your standard card deck. They are of the "Unterstützungskarten" (support cards) type and can be played as any support card can in the support phase of any combat.

Publishers

  • Pegasus Spiele

Questions and answers

Igels: Harz IV supports 3–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.