
- BGG rank
- BGG #28,080
- BGG rating
- 5.3
Falklands Showdown: The 1982 Anglo-Argentine War
- 1–2 players
- 240 min
- Complexity 2.3/5
- 2011

2003
Rules assistance for Ignorant Armies: The Iran-Iraq War, 1980-88
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Ignorant Armies: The Iran-Iraq War, 1980-88 is a board game released in 2003 for 1–2 players, 240 minutes per game, and ages 12 and up. It was designed by Philip Sharp and its main mechanics are Dice Rolling, Hexagon Grid, and Simulation.
Strategy & Tactics magazine #215. An aptly named simulation of the 1980-1988 war between Iran and Iraq. This game features everything from human wave assaults to chemical and missile attacks. This 8 years war before the fall of Saddam Hussien's regime undermines the tragedy of the Iraqi people 5 years later.
Ignorant Armies: The Iran-Iraq War, 1980-88 supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Ignorant Armies: The Iran-Iraq War, 1980-88 is 240 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Ignorant Armies: The Iran-Iraq War, 1980-88 for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Ignorant Armies: The Iran-Iraq War, 1980-88 has a complexity rating of 2.6 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Ignorant Armies: The Iran-Iraq War, 1980-88 belongs to these categories: Wargame, Political, and Modern Warfare. Its main mechanics are Dice Rolling, Hexagon Grid, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Ignorant Armies: The Iran-Iraq War, 1980-88 are: Philip Sharp. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Ignorant Armies: The Iran-Iraq War, 1980-88 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.