Absolute Victory: World Conflict 1939-1945
BGG rank
BGG #11,835
BGG rating
7.6

Absolute Victory: World Conflict 1939-1945

2017

Rules assistance for Absolute Victory: World Conflict 1939-1945

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 120–1200 min
  • 12+
  • Complexity 4.2/5

For 2 players

Rules assistant for Absolute Victory: World Conflict 1939-1945

What would you like to know?

Answers come from the official rulebook, with the page to check.

Absolute Victory: World Conflict 1939-1945 is a board game released in 2017 for 2 players, 120–1200 minutes per game, and ages 12 and up. It was designed by Ben Madison and Wes Erni and its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid.

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About the game

From the publisher: A global-level World War II game from Compass Games from the Charles S. Roberts Award-winning design team of Ben Madison and Wes Erni. Absolute Victory features three large maps (39x26 hexes each) covering the entire world on a sliding scale that gives more attention to places of the world (such as Europe) that saw the most fighting, and less to places (such as South America) that didn't. 1,700 counters represent the armed forces -- land, naval, and air -- of more than 90 nations. A chit draw system of more than 2,500 random events plunges the players into the chaotic world of the wartime 1940s, a world of competing agendas, unstable nations and untrustworthy allies. Game mechanics are designed to focus the player's attention on military and strategic aspects of the war rather than the "boring stuff". They include simple production rules (no bean counting), a tense land combat system featuring battle modes, and turns built around alternating pulses -- some military, some political -- that minimize 'down time' for the non-phasing player.

Questions and answers

Absolute Victory: World Conflict 1939-1945 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.