Illuminati: Y2K
BGG rating
7.0

Expansion for Illuminati

Illuminati: Y2K

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Rules assistance for Illuminati: Y2K

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 60–180 min
  • 13+
  • Complexity 2.6/5

Rules assistant for Illuminati: Y2K

What would you like to know?

Answers come from the official rulebook, with the page to check.

Illuminati: Y2K is an expansion for Illuminati released in 1999 for 2–6 players, 60–180 minutes per game, and ages 13 and up. It was designed by Steve Jackson (I) and its main mechanics are Variable Player Powers, Dice Rolling, and Tile Placement.

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About the game

Illuminati Y2K is an expansion set to the newly-released colour Illuminati. Y2K introduces 76 new groups, 26 new special cards and two new Illuminati: The Church of the SubGenius and the Shangri-La. Most of the new cards depict groups or things that have become commonplace in modern society (the WWW, El Nino, paparazzi) and that fit in comfortably with any conspiracy theory; other cards just add some new oddball organizations (vampires, arms smugglers, chain letters). Expands: Illuminati

Editions

  • Illuminati: Y2KenSteve Jackson Games2012
  • Illuminati: Y2KenSteve Jackson Games2011
  • Illuminati: Y2KenSteve Jackson Games1999

Questions and answers

Illuminati: Y2K supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.