
- BGG rank
- BGG #14,969
- BGG rating
- 6.9
Illuminati (Second Edition)
- 2–6 players
- 60–180 min
- Complexity 2.8/5
- 2018

Rules assistance for Illuminati: Y2K
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Illuminati: Y2K is an expansion for Illuminati released in 1999 for 2–6 players, 60–180 minutes per game, and ages 13 and up. It was designed by Steve Jackson (I) and its main mechanics are Variable Player Powers, Dice Rolling, and Tile Placement.
Illuminati Y2K is an expansion set to the newly-released colour Illuminati. Y2K introduces 76 new groups, 26 new special cards and two new Illuminati: The Church of the SubGenius and the Shangri-La. Most of the new cards depict groups or things that have become commonplace in modern society (the WWW, El Nino, paparazzi) and that fit in comfortably with any conspiracy theory; other cards just add some new oddball organizations (vampires, arms smugglers, chain letters). Expands: Illuminati
Illuminati: Y2K supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Illuminati: Y2K is 60–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Illuminati: Y2K for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Illuminati: Y2K has a complexity rating of 2.6 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Illuminati: Y2K belongs to these categories: Card Game, Political, and Negotiation. Its main mechanics are Variable Player Powers, Dice Rolling, and Tile Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Illuminati: Y2K are: Steve Jackson (I). These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Illuminati: Y2K as an expansion for Illuminati. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Illuminati to use it. Check that your edition of Illuminati is compatible, as some expansions were revised between editions.