
- BGG rank
- BGG #15,026
- BGG rating
- 6.6
Das Labyrinth des Pharao
- 1–5 players
- 40 min
- Complexity 1.6/5
- 2013

2008
Rules assistance for Im Wald da sind die Räuber
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Im Wald da sind die Räuber is a board game released in 2008 for 2–4 players, 60 minutes per game, and ages 10 and up. It was designed by Mark Sienholz and its main mechanics are Tile Placement, Modular Board, and Pick-up and Deliver.
"Haw Haw Haw. A hearty welcome to you all, you leaders of the most fearsome bands of robbers, to our annual robber competition. The folk of these here woods have amassed way too many riches for their own good and it's up to us to relieve them of the burden. So, fan out, look for the best loot and bring it back to your camps. May the best robber win." The players lead bands of robbers through the woods which they expand every turn by placement of hexagonal path tiles. In the woods they knock over farms, inns and hunting lodges, bringing the loot back to their camps and gain victory points in three scorings. But other players and the patrolling watchman will try to interfere. At the end of the game players can also seize inns where they can celebrate their successful raids. The player with the most victory points at the end wins the game.
Im Wald da sind die Räuber supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Im Wald da sind die Räuber is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Im Wald da sind die Räuber for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Im Wald da sind die Räuber has a complexity rating of 1.9 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Im Wald da sind die Räuber belongs to these categories: Exploration and Transportation. Its main mechanics are Tile Placement, Modular Board, and Pick-up and Deliver. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Im Wald da sind die Räuber are: Mark Sienholz. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Im Wald da sind die Räuber as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.