
- BGG rating
- 7.3
Rules assistance for Imaginarium: Chimera
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2–6 players
- 80–120 min
- 14+
- Complexity 2.0/5

Rules assistant for Imaginarium: Chimera
What would you like to know?
Answers come from the official rulebook, with the page to check.
Imaginarium: Chimera is an expansion for Imaginarium released in 2020 for 2–6 players, 80–120 minutes per game, and ages 14 and up. It was designed by Bruno Cathala and Florian Sirieix and its main mechanics are Team-Based Game and Worker Placement.
About the game
Dreams are central to the Imaginarium: Chimera expansion. To every machine is added a dream, its "soul". Once a turn, instead of doing one of the two actions you chose, you can spend some time dreaming — and if your dreams are persistent, you can win extra resources or victory points (VPs) — or even end the game earlier than normal. In addition to new projects and assistants, this expansion includes components to allow for play with up to six players, but only in the new "team play" mode in which teammates share resources, VPs, and broken machines. Good communication allows for combined actions...
Categories
Mechanics
Designers
Publishers
- Bombyx
Questions and answers
Imaginarium: Chimera supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Imaginarium: Chimera is 80–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Imaginarium: Chimera for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Imaginarium: Chimera has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Imaginarium: Chimera belongs to these categories: Fantasy and Expansion for Base-game. Its main mechanics are Team-Based Game and Worker Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Imaginarium: Chimera are: Bruno Cathala and Florian Sirieix. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Imaginarium: Chimera as an expansion for Imaginarium. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Imaginarium to use it. Check that your edition of Imaginarium is compatible, as some expansions were revised between editions.