
- BGG rank
- BGG #16,498
- BGG rating
- 7.1
ElfBall
- 2 players
- 75 min
- Complexity 2.9/5
- 2007

2012
Rules assistance for Impact City Roller Derby
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Impact City Roller Derby is a board game released in 2012 for 2–4 players, 120 minutes per game, and ages 12 and up. It was designed by Tom Anders, Thomas Grimstad, and Chris Adkerson and its main mechanics are Dice Rolling.
Impact City Roller Derby ( ICRD ) is a fast paced board game for 2 or 4 players based on flat track roller derby. Game play is done by moving your team of 5 roller derby girls around the board trying to get your Jammer to pass more opposing derby girls than your opponents Jammer. Games should take between 90 minutes to 2 hours if you play all the possible Jams. The game uses strategic movement of your players to pass or block opposing players. A variety of dice (D6, D8, D10 and D12) are used to determine the success of key moves but dice rolling is kept to a minimum during a turn (normally moving all 5 players should only require 0 to 3 dice rolls). In addition, each lap of the track the coach (ie you) will have a hand of 3 special move cards which will give you options for special offensive or defensive plays straight from normal flat track derby play (like a Leg Whip or Hip Check). There are also Foul cards which allow you to risk breaking the rules to give your team a key advantage, however the referee might catch you and send you to the penalty box. Game play was kept true to the rules for the sport of flat track roller derby, while also trying to make the game fast paced and fun.
Impact City Roller Derby supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Impact City Roller Derby is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Impact City Roller Derby for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Impact City Roller Derby has a complexity rating of 2.6 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Impact City Roller Derby belongs to these categories: Racing and Sports. Its main mechanics are Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Impact City Roller Derby are: Tom Anders, Thomas Grimstad, and Chris Adkerson. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Impact City Roller Derby as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.