Impact City Roller Derby
BGG rank
BGG #22,371
BGG rating
6.0

Impact City Roller Derby

2012

Rules assistance for Impact City Roller Derby

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 120 min
  • 12+
  • Complexity 2.6/5

Rules assistant for Impact City Roller Derby

What would you like to know?

Answers come from the official rulebook, with the page to check.

Impact City Roller Derby is a board game released in 2012 for 2–4 players, 120 minutes per game, and ages 12 and up. It was designed by Tom Anders, Thomas Grimstad, and Chris Adkerson and its main mechanics are Dice Rolling.

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About the game

Impact City Roller Derby ( ICRD ) is a fast paced board game for 2 or 4 players based on flat track roller derby. Game play is done by moving your team of 5 roller derby girls around the board trying to get your Jammer to pass more opposing derby girls than your opponents Jammer. Games should take between 90 minutes to 2 hours if you play all the possible Jams. The game uses strategic movement of your players to pass or block opposing players. A variety of dice (D6, D8, D10 and D12) are used to determine the success of key moves but dice rolling is kept to a minimum during a turn (normally moving all 5 players should only require 0 to 3 dice rolls). In addition, each lap of the track the coach (ie you) will have a hand of 3 special move cards which will give you options for special offensive or defensive plays straight from normal flat track derby play (like a Leg Whip or Hip Check). There are also Foul cards which allow you to risk breaking the rules to give your team a key advantage, however the referee might catch you and send you to the penalty box. Game play was kept true to the rules for the sport of flat track roller derby, while also trying to make the game fast paced and fun.

Categories

Mechanics

Publishers

  • Game Salute
  • Impact! Miniatures

Questions and answers

Impact City Roller Derby supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.