
- BGG rank
- BGG #5,035
- BGG rating
- 6.2
504
- 2–4 players
- 30–120 min
- Complexity 3.5/5
- 2015

Rules assistance for Import / Export: Captain Edition Cards
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Import / Export: Captain Edition Cards is an expansion for Import / Export released in 2017 for 2–6 players. Its main mechanics are Variable Player Powers, Hand Management, and Take That.
These 3 cards were available at the Model Ships pledge level of their Kickstarter campaign. The three included cards are: Dark Flight Games (Illegal/Pirate) Exotic Fish (Agriculture/Contract) Exclusive Cards (Luxury/Supply)
Import / Export: Captain Edition Cards supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
Import / Export: Captain Edition Cards belongs to these categories: Card Game, Economic, and Bluffing. Its main mechanics are Variable Player Powers, Hand Management, and Take That. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Import / Export: Captain Edition Cards as an expansion for Import / Export. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Import / Export to use it. Check that your edition of Import / Export is compatible, as some expansions were revised between editions.