
- BGG rank
- BGG #4,396
- BGG rating
- 6.4
Good & Bad Ghosts
- 2 players
- 15 min
- Complexity 1.3/5
- 1980

1993
Rules assistance for In Teufels Küche
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

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Answers come from the official rulebook, with the page to check.
In Teufels Küche is a board game released in 1993 for 2–4 players, 60 minutes per game, and ages 10 and up. It was designed by Alex Randolph and its main mechanics are Pick-up and Deliver.
In this fun, light children's game that translates to "In the Devil's Kitchen", players move little devils in chefs' caps around the underworld, collecting pots, trying to be the first to collect 10 points worth of dishes. Before the game starts, each player secretly assigns a value of 1, 3, 5 or 'milk' to each of the four pots of his color, then players take turns placing their pots on the board. Each player's turn consists of rolling dice and moving his devils appropriately, either trying to get to another player's pot, or carrying one back to the kitchen. If a devil brings milk to the kitchen, it explodes, and the devil carrying it is removed from the game. A large plastic stove in the middle of the board is the game's exciting gimmick, and comes into play when two opposing devils share the same space and start dueling. Each player takes turns pushing the plunger that forms the oven's stovepipe, and eventually a large devil pops out, deciding the winner! Is a rethemed and slightly altered version of the author's earlier Top Secret (1985) and Spion & Spion (1987).
In Teufels Küche supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for In Teufels Küche is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists In Teufels Küche for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
In Teufels Küche has a complexity rating of 1.1 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
In Teufels Küche belongs to these categories: Fantasy, Children's Game, and Bluffing. Its main mechanics are Pick-up and Deliver. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of In Teufels Küche are: Alex Randolph. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists In Teufels Küche as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.