Infinite City: Guild Hall and Salvage Yard
BGG rating
6.9

Expansion for Infinite City

Infinite City: Guild Hall and Salvage Yard

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Rules assistance for Infinite City: Guild Hall and Salvage Yard

Plain-language explanations of turns, card effects and disputed situations, with saved question history.

  • 2–6 players
  • 45 min
  • 10+
  • Complexity 2.0/5

Rules assistant for Infinite City: Guild Hall and Salvage Yard

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Answers come from the official rulebook, with the page to check.

Infinite City: Guild Hall and Salvage Yard is an expansion for Infinite City released in 2009 for 2–6 players, 45 minutes per game, and ages 10 and up. It was designed by Brent Keith and its main mechanics are Area Majority / Influence and Tile Placement.

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About the game

A mini expansion for the game Infinite City consisting of 6 new tiles: one Guild Hall tile and 5 Salvage Yard tiles. The Guild Hall adds an end-game bonus for the player(s) controlling it and the Salvage Yard forces more turned over tiles onto the board (plus adds a little more interaction). The Salvage Yard tiles are all similar in design and share the same text. However, one has a silver border and one is worth an extra 3 points.

Editions

  • Infinite City: Guild Hall and Salvage YardenAlderac Entertainment Group2009

Designers

Publishers

  • Alderac Entertainment Group

Questions and answers

Infinite City: Guild Hall and Salvage Yard supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.