
- BGG rank
- BGG #15,106
- BGG rating
- 6.9
That's You!
- 4–8 players
- 30–45 min
- Complexity 1.3/5
- 2024

2012
Rules assistance for Infinity Dungeon: Peril Without End
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Infinity Dungeon: Peril Without End is a board game released in 2012 for 3–8 players, 60 minutes per game, and ages 10 and up. It was designed by D. Brad Talton, Jr. and its main mechanics are Storytelling, Cooperative Game, and Voting.
Infinity Dungeon is a storytelling party game for four or more players. Players take on the roles of outlandish characters like the Postman, Rock Star, Evil Overlord, and Archaeologist and must attempt to escape from Infinity Dungeon. Each turn of play, a room will be revealed from the room deck and read aloud. Each room contains a puzzle, trap, or monster to overcome. At this point, the party leader must describe how he will utilize his own character's powers, plus the powers of his willing allies, in order to get his team safely from this room and into the next. Each player votes on whether they believe the plan is likely to succeed. After this point, a card is drawn and a random number printed on it is compared to the number of confidence votes the player received. If he meets this number or exceeds it, the GM must narrate how his plan succeeds. If he does not, the GM must narrate how the plan fails and results in his grisly death. Players who die receive a new character class and get immediately back into the action. When the team completes a pre-determined number of rooms, they win!
Infinity Dungeon: Peril Without End supports 3–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Infinity Dungeon: Peril Without End is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Infinity Dungeon: Peril Without End for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Infinity Dungeon: Peril Without End has a complexity rating of 1.1 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Infinity Dungeon: Peril Without End belongs to these categories: Card Game and Party Game. Its main mechanics are Storytelling, Cooperative Game, and Voting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Infinity Dungeon: Peril Without End are: D. Brad Talton, Jr.. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Infinity Dungeon: Peril Without End as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.