Innsmouth Escape
BGG rank
BGG #23,326
BGG rating
5.7

Innsmouth Escape

2008

Rules assistance for Innsmouth Escape

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 30 min
  • 12+
  • Complexity 2.0/5

Rules assistant for Innsmouth Escape

What would you like to know?

Answers come from the official rulebook, with the page to check.

Innsmouth Escape is a board game released in 2008 for 2–5 players, 30 minutes per game, and ages 12 and up. It was designed by Darrell Hardy and its main mechanics are Area Movement, Dice Rolling, and Point to Point Movement.

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About the game

One player takes on the role of the escaped student. He is the Human player, and he is trying to rescue his friends and escape Innsmouth. By playing movement cards, he moves his pawn around the board to visit various locations, fights any Deep Ones there, then searches those locations for his friends and equipment to help in their escape. The other players play groups of Deep ones. They are trying to prevent the Human player from escaping. The Deep one players take turns moving their pawns around the board trying to trap the Human. Certain locations on the board also allow them to draw cards, spawn additional Deep Ones or even summon a terrible Shoggoth.

Questions and answers

Innsmouth Escape supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.