Insula
BGG rank
BGG #19,399
BGG rating
6.1

Insula

2009

Rules assistance for Insula

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 60 min
  • 8+
  • Complexity 2.6/5

Rules assistant for Insula

What would you like to know?

Answers come from the official rulebook, with the page to check.

Insula is a board game released in 2009 for 2–5 players, 60 minutes per game, and ages 8 and up. It was designed by Radim Jurda and its main mechanics are Dice Rolling, Modular Board, and Cooperative Game.

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About the game

The highlights of Insula are its competitive and co-operative aspects. While a competitive game at the beginning, it often changes to cooperative. There are three possible endings of the game: single player can win, a group of players can win or a game can win. In Insula, each player assumes the role of a brave adventurer on a quest to defeat a dark lord. You arrive with other daring heroes on a secluded island shrouded in mystery. You have to travel through deep dark forests and sunny glades alike to reach the Dark Citadel. As you march through the woods, you encounter various guardians, from small trained animals to huge powerful monsters. However, defeating the guardians requires much energy and wise use of magical flowers grown all over the island. Should you fail, many dark curses will be laid upon you. The player who defeats the dark lord Kingosh is declared the winner.

Questions and answers

Insula supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.