
- BGG rank
- BGG #11,464
- BGG rating
- 7.6
Olvir
- 2–4 players
- 40–90 min
- Complexity 2.3/5
- 2019

2014
Rules assistance for Intendentes
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Intendentes is a board game released in 2014 for 2–4 players, 90 minutes per game, and ages 12 and up. It was designed by Sebastián Real and Ariel Mennucci and its main mechanics are Take That, Trading, and Auction / Bidding.
In this exciting game each player performs the role of a mayor of a large district of the province of Buenos Aires in Argentina Republic. As such, you must lay out and manage the resources of his district and try to grow as much as you can. Each construction that takes place in the game has its advantages and disadvantages, possible to levy taxes or produce food, but also increase the risks of the district making it more prone to flooding, fire, or be unsafe. The population grows and reproduces. Keep her happy as much as you can. Maintaining a balance between growth and lack of control is not easy. Some districts in Argentina are really large, and among them may be several cities, towns and even large crop fields, ranches and farms. Intendentes is a turn-based game. The game consists of 10 rounds, and each round turn is divided into 8 phases. During the game each mayor takes "blocks" through auctions which are built in his district. Each block has its own characteristics, may be a village, a city, an agricultural field, industry, or a unique and special block. Each of these blocks gives something to the district, ability to accommodate much population, collect taxes or produce food. In return, each block increases the risk levels of the district, level of crime, fire and flood. These are common problems that affect a large districts of Argentina. It's also imprtant building blocks police and firefighters to combat these problems. Each mayor manages its population, distributed in the blocks and choose their destinations. Also, "plans" which are actions that directly interfere on their own district or on a "neighbor" are acquired. Choosing the right time to use makes a difference. In the course of time various events can affect all the mayors and depending on the level of risk that each district suffer, can be affected and prejudiced in their progress. The way each mayor manage his district, impacts the discomfort of the population, it is even likely that the population is so upset that perform mass protests against us, affecting our splendor. The objective of the game is to be the mayor with the district most splendid of all.
Intendentes supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Intendentes is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Intendentes for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Intendentes has a complexity rating of 2.4 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Intendentes belongs to these categories: Economic, Negotiation, and City Building. Its main mechanics are Take That, Trading, and Auction / Bidding. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Intendentes are: Sebastián Real and Ariel Mennucci. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Intendentes as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.