
INTERACTION: No more boredom! – Soccer Expansion
- 2–9 players
- 45–90 min
- 2018

2017
Rules assistance for INTERACTION: No more boredom!
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
INTERACTION: No more boredom! is a board game released in 2017 for 2–9 players, 30–60 minutes per game, and ages 8 and up. It was designed by Manfred Lamplmair, Reinhard Kern, and Gertrude Kurzmann and its main mechanics are Roll / Spin and Move, Track Movement, and Action / Event.
In this interactive and totally crazy party game, up to 9 players compete in five categories. No matter if you‘re a brainiac or an athlete, old or young, INTERACTION puts all your senses and talents to the test. Only those who are best at each category – knowledge, creativity, action, social and games – can be the lucky winner at the end. Are you ready? Then get ready for this one-of-a-kind challenge! INTERACTION is an innovative hybrid board game which combines all the fun of a classic board game with the benefits of an app. The result is a unique and breathtaking gaming experience. A round for a player in INTERACTION has four phases: Roll the dice and select the game category Play the cards Complete game task Draw cards and move marker The selected mini-game now starts. The specific tasks vary based on the age, location and interests of the player. They simply follow the instructions in the app to master the game task. Draw cards. If the player has won the mini-game, they must draw the top card from the respective category stack. If not, they must take one from the "Shitty" stack. Attention: A team can hold a maximum of 5 cards; if a team already has 5 cards, they cannot take any more cards. Exchange cards Moving the marker If the current player has successfully completed the mini-game, he can move his team's round wooden marker ahead one space in the progress box. The player completes their turn by pressing the "Next" button in the app and the next player rolls the dice to start their turn. +++ THE AIM OF THE GAME +++ The goal of the game is to move the round wooden marker to the final space in the progress box by solving the mini-games. The game ends as soon as one team moves their marker into the final space. Description from the publisher:
INTERACTION: No more boredom! supports 2–9 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for INTERACTION: No more boredom! is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists INTERACTION: No more boredom! for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
INTERACTION: No more boredom! has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
INTERACTION: No more boredom! belongs to these categories: Party Game. Its main mechanics are Roll / Spin and Move, Track Movement, and Action / Event. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of INTERACTION: No more boredom! are: Manfred Lamplmair, Reinhard Kern, and Gertrude Kurzmann. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists INTERACTION: No more boredom! as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.