Interpol
BGG rank
BGG #23,252
BGG rating
5.9

Interpol

1978

Rules assistance for Interpol

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 30 min
  • 9+
  • Complexity 1.4/5

For 2 players

Rules assistant for Interpol

What would you like to know?

Answers come from the official rulebook, with the page to check.

Interpol is a board game released in 1978 for 2–4 players, 30 minutes per game, and ages 9 and up.

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About the game

In the Tower, the former state prison that stands in London, the Crown Jewels are kept for England’s head of state. Year after year hundreds of thousands of tourists visit the Treasury where they are exhibited, in order to admire them. One day 4 tourists – Irma from Germany, Mario from Italy, Claude from France and Peter from England – are on their way to the tower. Three of them with no other intention than to take a look at the Jewels, and the fourth with the purpose of … stealing them! Each player taking part in this Interpol game can try to unmask that particular tourist, i.e. the thief, with his or her Interpol agent (I.A.). He or she will win the game by being the first to arrest the thief through the Interpol agent, or by making the thief steal the Crown Jewels.

Publishers

  • Jumbo

Questions and answers

Interpol supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.