
- BGG rank
- BGG #28,483
- BGG rating
- 5.3
Intime Conviction n°1: L'Affaire des Poissons de Chine
- 2–12 players
- 30–60 min
- Complexity 1.0/5
- 2019

2019
Rules assistance for Intime Conviction n°2: L'Affaire du Passeur
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Intime Conviction n°2: L'Affaire du Passeur is a board game released in 2019 for 2–12 players, 30–60 minutes per game, and ages 15 and up. It was designed by Céline Pieters and its main mechanics are Storytelling, Cooperative Game, and Voting.
Swear, will you do the right thing? Judge a criminal case and make your verdict. In Intimate Conviction, players play as a group of jurors for an evening or a week. First, they will have to analyse the facts against the accused. Once all the actions of the sworn cards have been completed, the game ends with a final vote where the players will have to decide by a majority whether or not the accused is guilty in a criminal case. With two or more participants, their opinions will be put to the test more than once as the cards and debates unfold! In the final vote, it is only in the face of their firm conviction that they will have to find the way to victory. Intime Conviction offers you a unique and entertaining gaming experience that will allow you to simulate the role of jury member in criminal court based on real intrigues. To push the immersion in the closed door further, test the 2-person version and keep the suspense going for 1 week! Intimate conviction is a craft object entirely designed, manufactured and assembled by hand and in Belgium, by two friends who love stories, cats and fika. The format of the game is also new: it fits in an envelope.of the game is unusual as well: this game is in an envelope. — description of a distributor. Two ways to play: - In group: Play with friends at a party by recreating the closed door ambiance (about 2h game) - in duo: Make it last by revealing only a few new elements every day. How to play (condensed): Place the crime scene in the middle of the table and give each player a Juror card. Inspect the crime scene, then read the defendant's deposition. Reveal the Juror cards one by one. When the Jury is ready to vote, the final vote takes place. If a majority isn't reached, the debate continues until someone switches sides. The verdict is announced, a final revelation is unveiled (brand new information is discovered). You win if you settled on the right decision. You loose if the verdict was inadequate.
Intime Conviction n°2: L'Affaire du Passeur supports 2–12 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Intime Conviction n°2: L'Affaire du Passeur is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Intime Conviction n°2: L'Affaire du Passeur for ages 15 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Intime Conviction n°2: L'Affaire du Passeur has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Intime Conviction n°2: L'Affaire du Passeur belongs to these categories: Deduction and Murder / Mystery. Its main mechanics are Storytelling, Cooperative Game, and Voting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Intime Conviction n°2: L'Affaire du Passeur are: Céline Pieters. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Intime Conviction n°2: L'Affaire du Passeur as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.