Into a Bear Trap: The Battle for Grozny, January 1995
BGG rank
BGG #18,217
BGG rating
6.5

Into a Bear Trap: The Battle for Grozny, January 1995

2004

Rules assistance for Into a Bear Trap: The Battle for Grozny, January 1995

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–2 players
  • 360 min
  • 12+
  • Complexity 2.9/5

For 1 player

Rules assistant for Into a Bear Trap: The Battle for Grozny, January 1995

What would you like to know?

Answers come from the official rulebook, with the page to check.

Into a Bear Trap: The Battle for Grozny, January 1995 is a board game released in 2004 for 1–2 players, 360 minutes per game, and ages 12 and up. It was designed by Perry Moore and Paul Rohrbaugh and its main mechanics are Hexagon Grid and Chit-Pull System.

Similar games

About the game

Into a Bear Trap: The Battle for Grozny, January 1995, The capital of Chechnya, Grozny (meaning "terrible" in Russian), was in January 1995 the target of a Russian attack -- beginning a war that continues to this day. The Russian plan was to subdue the city with a massive show of force to intimidate its populace into submission. This approach had worked in 1991, and Moscow saw no reason why a repeat performance would not again suffice. Massive artillery and air support were not thought essential, as the long columns of tanks and their two battalions of mechanized infantry support were deemed sufficient to cower any who chose to witness. Alerted to the Russians' plan of entry, two battalions of Chechen resistance fighters flitted among the sewers and rooftops to greet the Russian force. Well-armed with RPG's and mortars and backed by snipers, the defenders deployed small groups of hunter-killer teams to tackle any armor encountered. A battle for the city was set. Players are cast in the roles of the commanders of each side's forces. Both players can brutally harm their opponent, while each has liabilities to protect. Opponents will be challenged to do as well, or better than, their historical counterparts. Game Scale: Game Turn: 2 hours Hex: 100 - 150 yards / 62 - 137 meters Units: Infantry platoons, 2 tanks, 6 APCs Game Inventory: One 22 x 34" full color map One dual-side printed countersheet (280 1/2" counters) One 16-page rulebook Solitaire Playability: Medium Complexity Level: Low Players: 2 or more Playing Time: 2-4 hours

Publishers

  • LPS, Inc.
  • Against the Odds

Questions and answers

Into a Bear Trap: The Battle for Grozny, January 1995 supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.