
- BGG rank
- BGG #11,143
- BGG rating
- 8.1
Retro: Tactical WWII Wargame Variant Rules
- 2 players
- 30 min
- Complexity 2.5/5
- 2001

Expansion for 1940: The Fall of France – A Panzer Grenadier Game
2012
Rules assistance for Invasion of Germany: A Panzer Grenadier Scenario Book
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Invasion of Germany: A Panzer Grenadier Scenario Book is an expansion for 1940: The Fall of France – A Panzer Grenadier Game released in 2012 for 2 players, 60 minutes per game, and ages 12 and up. Its main mechanics are Hexagon Grid.
From the Avalanche Press website: After chasing the beaten remnants of the German armies across France and Belgium, American soldiers forced their way onto German soil. With thick lines of fortifications, fresh reinforcements and fanatic determination, the Germans suddenly showed they still had some fight in them. Invasion of Germany is a book supplement for the Panzer Grenadier series. It contains 50 (yes, fifty) scenarios set along the German border. This book is a compendium of the scenarios presented in the out-of-print supplements Aachen 1944, Siegfried Line, West Wall, Roer River Battles and North of Elsenborn. Invasion of Germany includes no mapboards or playing pieces. Players will need playing pieces and maps from Elsenborn Ridge and Battle of the Bulge; some scenarios also use boards or pieces from our Cassino’44, Afrika Korps, Beyond Normandy, Eastern Front, 1940: The Fall of France and Road to Berlin games and Iron Curtain - Patton's Nightmare supplement.
Invasion of Germany: A Panzer Grenadier Scenario Book supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Invasion of Germany: A Panzer Grenadier Scenario Book is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Invasion of Germany: A Panzer Grenadier Scenario Book for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Invasion of Germany: A Panzer Grenadier Scenario Book belongs to these categories: Wargame, World War II, and Expansion for Base-game. Its main mechanics are Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Invasion of Germany: A Panzer Grenadier Scenario Book as an expansion for 1940: The Fall of France – A Panzer Grenadier Game. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need 1940: The Fall of France – A Panzer Grenadier Game to use it. Check that your edition of 1940: The Fall of France – A Panzer Grenadier Game is compatible, as some expansions were revised between editions.