
- BGG rank
- BGG #2,271
- BGG rating
- 6.8
The Great Heartland Hauling Co.
- 2–4 players
- 30 min
- Complexity 1.8/5
- 2013
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2010
Rules assistance for Irondale
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players
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What would you like to know?
Answers come from the official rulebook, with the page to check.
Irondale is a board game released in 2010 for 2–4 players and 30 minutes per game. It was designed by John Clowdus and its main mechanics are Hand Management, Tile Placement, and End Game Bonuses.
Irondale is a Pure Card game from Small Box Games. In Irondale, players help to build new structures in the city of Irondale. In this mix of a tile laying and city building game, players build new structures next to prexisting structures. Each building scores points based on what has already been built and/or what it is built next to. Additionally, each building grants the builder, and anyone building next to it, special abilities. Each card represents one building belonging to one of four building types, in addition to having a master plan. Players score additional points by building structures according to a master plan.
Irondale supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Irondale is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Irondale has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Irondale belongs to these categories: Card Game and City Building. Its main mechanics are Hand Management, Tile Placement, and End Game Bonuses. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Irondale are: John Clowdus. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Irondale as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.