
- BGG rank
- BGG #11,357
- BGG rating
- 7.3
Vietnam Solitaire: Special Edition
- 1–2 players
- 60 min
- Complexity 2.1/5
- 2013

2025
Rules assistance for Israel 1948: The First Arab-Israeli War
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
What would you like to know?
Answers come from the official rulebook, with the page to check.
Israel 1948: The First Arab-Israeli War is a board game released in 2025 for 2 players, 45–120 minutes per game, and ages 12 and up. It was designed by David Kershaw and its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid.
A 2-player game covering the 1948 Arab-Israeli war. One player plays the Israeli forces and the other plays the Arab League forces. There is a hex map of Israel and surrounding countries. The units are mostly brigades - about 20 on the Israeli side and 30 on the Arab side. There are 3 scenarios which correspond to the 3 main phases of the war: Scenario 1 "Onslaught": Covers the invasion of the new state of Israel after the British withdrawal from 15th May 1948 to the first truce of 11th June 1948. Scenario 2 "Ten Days": Covers the Israeli counter-offensive from 9th to 18th July when there was the second truce. Scenario 3: "End Game": Covers the October 1948 fighting after the end of the second truce which concluded the war. It is also possible to link 2 sequential, or all 3 scenarios into a larger campaign game of the whole war. -description from publisher's website
Israel 1948: The First Arab-Israeli War supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Israel 1948: The First Arab-Israeli War is 45–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Israel 1948: The First Arab-Israeli War for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Israel 1948: The First Arab-Israeli War has a complexity rating of 1.7 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Israel 1948: The First Arab-Israeli War belongs to these categories: Wargame, Print & Play, and Modern Warfare. Its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Israel 1948: The First Arab-Israeli War are: David Kershaw. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Israel 1948: The First Arab-Israeli War as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.