
- BGG rank
- BGG #7,925
- BGG rating
- 7.2
The Last Bottle of Rum
- 2–5 players
- 45–60 min
- Complexity 1.9/5
- 2021

2011
Rules assistance for Jackal: Treasure Island
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Jackal: Treasure Island is a board game released in 2011 for 2–4 players and 45 minutes per game. It was designed by Dmitry Kibkalo and its main mechanics are Hand Management, Area Movement, and Area Majority / Influence.
Per Magellan's website: "Jackal" is a great strategy game, originating from the 70's MSU (Moscow State University), best-selling and simply the best game of the 2012. You take the command of the adventurous pirates, who disembark on the island searching for the treasure. The goal is to find gold and bring it to your ship. The island consists of tiles, each with different stuff: you can find fort, cannon, meet a crocodile, find a message bottle or dig one of the Captain Jackal's treasures. "Jackal. Treasure island" consists of basic version and addition. Empty tiles (with meadows) were removed from the basic versions and changed for tiles with new adventures. Rules are uniform, plus there are FAQ included and also a pirate swearing vocabulary. There is a special frame for the island now, put together like puzzle - it helps your map to look more accurate on the table." Adds some new rules, new tiles, new accessories such as boat, cannonballs, big gold coin. New tiles have different effects, and it is possible to use them instead of no effect tiles from basic jackal, or together to create big island to discover. Much more variants of islands with this extension.
Jackal: Treasure Island supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Jackal: Treasure Island is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Jackal: Treasure Island has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Jackal: Treasure Island belongs to these categories: Exploration, Adventure, and Pirates. Its main mechanics are Hand Management, Area Movement, and Area Majority / Influence. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Jackal: Treasure Island are: Dmitry Kibkalo. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Jackal: Treasure Island as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.