James Clavell's Tai-Pan
BGG rank
BGG #22,798
BGG rating
5.9

James Clavell's Tai-Pan

1988

Rules assistance for James Clavell's Tai-Pan

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 120 min
  • 12+
  • Complexity 2.3/5

Rules assistant for James Clavell's Tai-Pan

What would you like to know?

Answers come from the official rulebook, with the page to check.

James Clavell's Tai-Pan is a board game released in 1988 for 2–4 players, 120 minutes per game, and ages 12 and up. It was designed by Albie Fiore and Ian Bailey and its main mechanics are Auction / Bidding, Role Playing, and Commodity Speculation.

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About the game

One of the high-priced (for the time) James Clavell games produced by FASA in 1981 ($25.00 retail). This one is about trading on the Chinese coast in the 1830s. Players buy and sell cargo from port-to-port including tea, spices, silk and Opium. Various events come into play via a deck of cards. The player with the most money at the end of the game is the winner.

Questions and answers

James Clavell's Tai-Pan supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.