Jerusalem: Call to Arms

Expansion for Jerusalem

Jerusalem: Call to Arms

2013

Rules assistance for Jerusalem: Call to Arms

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 90 min
  • 12+

Rules assistant for Jerusalem: Call to Arms

What would you like to know?

Answers come from the official rulebook, with the page to check.

Jerusalem: Call to Arms is an expansion for Jerusalem released in 2013 for 2–4 players, 90 minutes per game, and ages 12 and up. It was designed by Michele Mura and its main mechanics are Auction / Bidding and Area Majority / Influence.

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About the game

The card called "Call to Arms" is a new Action card for Jerusalem. Just add the card to the basic Action card deck to play with it. The player who plays this card may move their squires from one area to another (with the exception of areas blocked by Barons). For each Silver Bezant paid to the Bank, you can move up to 2 squires.

Questions and answers

Jerusalem: Call to Arms supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.