
- BGG rank
- BGG #1,693
- BGG rating
- 7.1
Merchant of Venus
- 1–6 players
- 180 min
- Complexity 2.8/5
- 1988

1975
Rules assistance for Jet World
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Jet World is a board game released in 1975 for 2–4 players, 60 minutes per game, and ages 8 and up. Its main mechanics are Set Collection, Trading, and Roll / Spin and Move.
Players travel around the Jet World gameboard, going from city to city, to buy various World Traded Articles, some of which are "worthless". The others have a value that can go up or down, according to the number showing on the World Price Board. When a player has two or three matching articles of value, the money paid by the bank, when they are sold or used as a bonus, increases tremendously. The object is to have the most money, at the end, when the value of each player's article cards and cash are added together. Game features exotic locations like London and Berlin, and commodities like diamonds, sports cars, and gold
Jet World supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Jet World is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Jet World for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Jet World has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Jet World belongs to these categories: Economic, Travel, and Transportation. Its main mechanics are Set Collection, Trading, and Roll / Spin and Move. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Jet World as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.