Jingle All the Way: It's Turbo Time!
BGG rank
BGG #21,311
BGG rating
6.1

Jingle All the Way: It's Turbo Time!

2021

Rules assistance for Jingle All the Way: It's Turbo Time!

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 15 min
  • 6+
  • Complexity 1.0/5

Rules assistant for Jingle All the Way: It's Turbo Time!

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Answers come from the official rulebook, with the page to check.

Jingle All the Way: It's Turbo Time! is a board game released in 2021 for 2–4 players and ages 6 and up. It was designed by Fertessa Allyse and Funko Games and its main mechanics are Trading, Memory, and Trick-taking.

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About the game

Face off as frantic shoppers in the hunt for the most exclusive toy of the holiday season—Turbo Man! But there’s only one left, so be ready for mischief in this turbo-charged, trick-taking game! Based off the iconic ’90s movie, this game has you peeking, at, flipping, shuffling, and swapping tiles to get the best toys. Will you search for toys on the shelf or wait for another player to find the prize before snatching it from their cart? Fill your cart with the best toys to win! Players take turns playing cards after the "trick rules" are shown. Whoever wins the trick gets to take a card from the pool or another player and hope it's Turbo Man. Game ends after a number of rounds and whoever has Turbo Man in their area is the winner.

Questions and answers

Jingle All the Way: It's Turbo Time! supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.